[COMEBACK] Onslaught
A Roblox experience owned by Belgium Game.
Fighting & PvPFRcombat rapidedifficilealpha
Description (written by the developer; not a statement by this register)
Utilisez les codes "WELCOME" et "ONSLAUGHT" dans les paramètres pour réclamer des récompenses ! Onslaught est un jeu de combat rapide et difficile. Perdre fait partie de l'expérience ! Le jeu est actuellement en ALPHA, donc rien n'est encore final. Les appareils haut de gamme sont recommandés pour de meilleures performances. Les mises à jour d'optimisation arrivent bientôt ! Rejoignez le groupe pour des avantages dans le jeu : Membres du groupe : +20% de bonus bancaire Joueurs Premium : +15% de bonus bancaire
Last updated by the developer 21 Aug 2026, 21:30 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 22 Aug 2026, 08:36 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.