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Solitary: Retro Prison Roleplay

Solitary: Retro Prison Roleplay

A Roblox experience owned by Richwood Correctional Facility.

RoleplayENprison roleplayretro aestheticunfinished/testing

Description (written by the developer; not a statement by this register)

Welcome to Richwood Prison — a classic prison roleplay experience inspired by old-school Roblox 🧱⛓️ Choose your path: live as a Prisoner 👤, enforce the rules as a Guard 👮‍♂️, or rise through the ranks as a Criminal 🕶️. Work jobs 💼, earn respect ⭐, plan escapes 🏃‍♂️💨, stop breakouts 🚨, and maintain order inside the facility 🔒. Featuring a retro Roblox vibe 🎮, simple but immersive systems ⚙️, lockdowns 🚨, arrests 🤝, keycards 🗝️, and interactive locations around the prison 🏢. Every action matters — follow the rules 📜 or face the consequences ⚠️. Will you serve your time ⏳… or find a way out 🚪❓ **DISCLAIMER:** There will be bugs, and a lot of features may not work. The game is unfinished and in testing. https://www.roblox.com/communities/10919513/Richwood-Correctional-Facility#!/about

Last updated by the developer 9 Aug 2026, 00:43 UTC.

0
playing (measured 11 Aug 2026, 13:20 UTC)
436
lifetime visits
60%
liked (3 👍 / 2 👎)
9
favourites (20.6 per 1k visits)
26 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 13:200first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

🎒 Starter Pack
120 R$
M4A1
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Thanks for playing! · welcome373 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.