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Bloxtato

Bloxtato

A Roblox experience owned by Epic Duck Adventures.

SurvivalENarena survivalwave-basedauto-shooter

Description (written by the developer; not a statement by this register)

You're a Blox. Things are getting tight around you. Bloxtato is an arena survival game: 20 waves, each harder than the last. before. Your weapons fire on their own - you take care of dodging. Between the waves, you rest, collect items, and build your Blox. to something that survives the next wave. Five characters with their own strengths. Four of them you have to earn: reach a wave, defeat enemies, collect Blox, win once. A boss awaits every five waves. Who defeats him will receive a chest - Keep the item or exchange it for Blox. After wave 20, it's not over: in the endless mode, it goes on, as far as possible. You're coming. There's a daily challenge with its own leaderboard. Playable on PC, mobile phone and with controller. Multiplayer for up to four players will be available in version 1.0.

Last updated by the developer 27 Jul 2026, 22:57 UTC.

0
playing (measured 15 Aug 2026, 16:34 UTC)
199
lifetime visits
88%
liked (7 👍 / 1 👎)
5
favourites (25.1 per 1k visits)
26 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
15 Aug 2026, 16:340first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Titan Faller · progression38 · 0.00% win
Intermission · progression19 · 0.00% win
Survived · progression1 · 0.00% win
Motionless like Brobropely · progression0 · 0.00% win
No end in sight · progression0 · 0.00% win
Complete · collection0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.