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[👑] +1 Click Per Ego

[👑] +1 Click Per Ego

A Roblox experience owned by Evil Bunny Studio.

SimulatorENincrementalclickeroffline-progress

Description (written by the developer; not a statement by this register)

Click to increase your Ego, overcome dangerous phases, and become the strongest player! 💪 ✨ How to play: 👆 Click to earn Ego 🏃 Complete obstacle stages 🏆 Collect Victories ⚡ Unlock powerful upgrades 🌟 Collect and equip rare auras 🎡 Spin the Wheel of Fortune 🎁 Redeem playtime rewards 🔄 Rebirth to become even stronger ⏳ Ego Offline System: Don't worry about closing the game — your Ego keeps growing even while you're away! When you come back, all the Ego accumulated during your offline time will be waiting for you. Just log in and claim it! 📈 Can you reach the final stage and become the ULTIMATE EGO MASTER? 👑 👍 Like the game ⭐ Favorite it 🔔 Follow for updates 🚀 New content coming soon!!

Last updated by the developer 1 Sept 2026, 23:33 UTC.

45
playing (measured 2 Sept 2026, 19:15 UTC)
12,993
lifetime visits
98%
liked (2,730 👍 / 68 👎)
38,929
favourites (2996.2 per 1k visits)
26 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
2 Sept 2026, 19:1545first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

[WORLD 2] 1000x EGO Treadmill
499 R$
Void EGO ZONE [PERMANENT]
349 R$
Hell Ego Zone [PERMANENT]
219 R$
VIP [PERMANENT]
199 R$
2x Wins [PERMANENT]
149 R$
+16x EGO [PERMANENT]
59 R$
8x Ego [PERMANENT]
39 R$
Auto Click [PERMANENT]
20 R$
4x Ego [PERMANENT]
20 R$
2x Ego [PERMANENT]
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Ego! 👑 · welcome387,308 · 100.0% win
First Rebirth · progression267,119 · 100.0% win
Rebirth Master · progression146,103 · 72.5% win
Stage 10 Reached! 🔥 · progression140,176 · 72.3% win
Ultimate Power · progression9,337 · 5.6% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 30 September 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

989998.52 September 2026 — 99 % liked12 September 2026 — 98 % liked22 September 2026 — 98 % liked2 September 202622 September 2026
3 measurements spanning 20 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 98–99 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
22 Sept 2026, 20:0398no change
12 Sept 2026, 19:5298-1
2 Sept 2026, 19:4699first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Icon history

Roblox entity thumbnail
30 September 2026
Roblox entity thumbnail
23 September 2026
Roblox entity thumbnail
16 September 2026
Roblox entity thumbnail
9 September 2026
Roblox entity thumbnail
2 September 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.