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Run from the bomb💣

Run from the bomb💣

A Roblox experience owned by Pixel Blast Studios.

MinigamesENbomb passingsurvivalmultiplayer

Description (written by the developer; not a statement by this register)

💣 Run from the bomb! The bomb is live - pass it before time runs out or YOU explode! Touch other players to pass the bomb and survive until the timer hits zero. Only the last player standing wins. When it comes down to the final 3, it's a no-mercy showdown for the win! 🗺️ Battle across 4 unique maps: Sliding Ice, Volcanic World, Floating Islands, and Bomb Word 💥 Unlock Legendary bomb skins with real explosive animations ⚡ Equip Auras & Skills to turn the tide of every round 🎯 Complete Daily Missions and claim Daily Rewards 🏆 Climb the global Wins & Kills leaderboards 🎁 Redeem codes for free coins Grab the bomb. Don't get caught holding it. 💣

Last updated by the developer 30 Aug 2026, 07:00 UTC.

0
playing (measured 30 Aug 2026, 11:46 UTC)
3,817
lifetime visits
79%
liked (22 👍 / 6 👎)
56
favourites (14.7 per 1k visits)
26 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
30 Aug 2026, 11:460first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

x2 Suerte
70 R$
x2 Coins
50 R$
Vip
45 R$
x2 Stock
25 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome ! · welcome12,656 · 100.0% win
FIVE WINS · progression250 · 30.3% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

798682.530 August 2026 — 86 % liked9 September 2026 — 81 % liked19 September 2026 — 79 % liked30 August 202619 September 2026
3 measurements spanning 20 days, net -7. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 78–87 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
19 Sept 2026, 11:4779-2
9 Sept 2026, 11:4781-5
30 Aug 2026, 11:4686first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.