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[NEW🌟] Slap Dumplings

[NEW🌟] Slap Dumplings

A Roblox experience owned by Squishy Fight!.

ShooterENcombatwave survivalcute aesthetic

Description (written by the developer; not a statement by this register)

πŸ‘ THUMBS UP for more UPDATES and a FREE CODE at 1,000 LIKES πŸ‘ πŸ–₯️ PC Controls: E - Interact E / Click - Pick Up Click - Place Hold Click - Squish Q - Switch Weapon 1-3 - Cycle Weapon Shift - Release Mouse πŸ₯Ÿ Dumplings have invaded the shop and they're fighting back! Smash through waves of squishy attackers, stack every dumpling on the shelves, and take down massive Dumpling Bosses before they destroy everything! πŸ‘₯ Fight alone or team up with friends! 🏁 Race for the fastest clear times on the leaderboard! πŸ”“ Earn upgrades and abilities to take on tougher waves! πŸͺ Stack every shelf β€” leave nothing on the floor! ✨ Inspired by cute collecting and combat games ✨

Last updated by the developer 22 Aug 2026, 17:15 UTC.

0
playing (measured 25 Aug 2026, 19:48 UTC)
41,232
lifetime visits
59%
liked (10 πŸ‘ / 7 πŸ‘Ž)
73
favourites (1.8 per 1k visits)
26 July 2026
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
25 Aug 2026, 19:480first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

Super Saw
299 R$
Instant Pickup
199 R$
Chainsaw
149 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

SHELF MASTER Β· collection41 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.