[NEW] Auto Wall Hop Obby! 🤖
A Roblox experience owned by Obby fanss.
ObbyENwall hopparkour120 stages
[NEW] Auto Wall Hop Obby! 🤖 (2026) is an obby game on Roblox, measured at over 1.6 million lifetime visits. It records 95 playing now, a like rating of 57%, 3,914 favourites.
Description (written by the developer; not a statement by this register)
Auto Wall Hop Obby is an amazing way to practice and get better at wallhops! 🎮 ❓Believe you're capable of beating 120 stages? 👉 Press play to find out! 🏆 Beat the game, and flex your victory with a badge!! 🏆 🎯 Sounds easy but harder over time!🎯 🏃♂️ Think you can reach the end?🏃♂️ Current Stages: 120 Owner - @luisgamercool23 Owner's Assistant - @edvlln Scripter - @kenzaywenzay tags: obby, obstacle course, dco, parkour, platformer, toh, tower of hell, impossible, rising lava, impossible, difficulty chart, wallhop, jump per, fun, jtoh, hard, difficult, troll, slap, skate, mega, boba, strawberry, cotton, escape, truss, wrap, easy,, tung, sahur, win, admin, vip, commands, wall hop, skill, precision, win, leaderboard, progression, brainrot
Last updated by the developer 25 Aug 2026, 05:28 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 26 Aug 2026, 18:50 | 95 | -45 |
| 26 Aug 2026, 17:50 | 140 | -29 |
| 26 Aug 2026, 16:50 | 169 | -12 |
| 26 Aug 2026, 15:50 | 181 | -16 |
| 26 Aug 2026, 14:50 | 197 | -35 |
| 26 Aug 2026, 13:50 | 232 | -18 |
| 26 Aug 2026, 12:50 | 250 | -2 |
| 26 Aug 2026, 11:50 | 252 | +43 |
| 26 Aug 2026, 10:50 | 209 | -11 |
| 26 Aug 2026, 09:50 | 220 | +23 |
| 26 Aug 2026, 08:50 | 197 | -18 |
| 26 Aug 2026, 07:50 | 215 | +44 |
| 26 Aug 2026, 06:50 | 171 | +20 |
| 26 Aug 2026, 05:50 | 151 | -11 |
| 26 Aug 2026, 04:50 | 162 | +61 |
| 26 Aug 2026, 03:50 | 101 | -33 |
| 26 Aug 2026, 02:50 | 134 | -18 |
| 26 Aug 2026, 01:50 | 152 | +4 |
| 26 Aug 2026, 00:50 | 148 | no change |
| 25 Aug 2026, 23:50 | 148 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 24 Oct 2026, 02:20 | 56 | -1 |
| 14 Oct 2026, 02:20 | 57 | no change |
| 4 Oct 2026, 02:19 | 57 | no change |
| 24 Sept 2026, 02:19 | 57 | no change |
| 14 Sept 2026, 02:18 | 57 | no change |
| 4 Sept 2026, 02:18 | 57 | no change |
| 26 Aug 2026, 18:50 | 57 | no change |
| 26 Aug 2026, 17:50 | 57 | no change |
| 26 Aug 2026, 16:50 | 57 | no change |
| 26 Aug 2026, 15:50 | 57 | no change |
| 26 Aug 2026, 14:50 | 57 | no change |
| 26 Aug 2026, 13:50 | 57 | no change |
| 26 Aug 2026, 12:50 | 57 | no change |
| 26 Aug 2026, 11:50 | 57 | no change |
| 26 Aug 2026, 10:50 | 57 | no change |
| 26 Aug 2026, 09:50 | 57 | no change |
| 26 Aug 2026, 08:50 | 57 | no change |
| 26 Aug 2026, 07:50 | 57 | no change |
| 26 Aug 2026, 06:50 | 57 | no change |
| 26 Aug 2026, 05:50 | 57 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.
Icon history
Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.