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Drain The Vault

Drain The Vault

A Roblox experience owned by Bossy Toad.

Description (written by the developer; not a statement by this register)

😱 The vault door just cracked open... and NOBODY is watching! Drain it before the alarm goes off! 😈 💰 Fill your sack 🔥 Melt it down for gold bars ⛏️ Upgrade your shovel → vacuum 🕵️ Hire crooks to loot for you 🔓 Break into the next layer 👑 Reach the bottom vault!

Last updated by the developer 31 Jul 2026, 06:23 UTC.

0
playing (measured 10 Sept 2026, 22:19 UTC)
633
lifetime visits
46%
liked (6 👍 / 7 👎)
8
favourites (12.6 per 1k visits)
27 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Sept 2026, 22:190first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Coin Shelf · progression144 · 100.0% win
The Ledge · progression30 · 0.00% win
Gold Bar Mines · progression23 · 0.00% win
Frozen Assets · progression9 · 0.00% win
Laser Core · progression7 · 0.00% win
The Ledge · progression0 · 0.00% win
The Whole Crew · collection0 · 0.00% win
Gold Bar Mines · progression0 · 0.00% win
Molten Mint · progression0 · 0.00% win
Coin Shelf · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

46504810 September 2026 — 50 % liked20 September 2026 — 46 % liked10 September 202620 September 2026
2 measurements spanning 10 days, net -4. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 45–51 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
20 Sept 2026, 22:1946-4
10 Sept 2026, 22:1950first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.