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[✋] Pinoy Tower

[✋] Pinoy Tower

A Roblox experience owned by Chili's Studio.

Tower defenseENslap mechanicsgear collectionpinoy theme

Description (written by the developer; not a statement by this register)

✋ Welcome to [✋] Pinoy Gear Slap Tower! 🔍 Climb the tower and discover powerful hidden gears! 🪙 Earn Slap Coins and unlock awesome new gear! 👋 Use your slap glove to launch, troll, and stop other players! ⚡ Collect coils, grapple hooks, carpets, lasers, cloaks, and more! 🏆 Can you survive the trolls and reach the top? 😈 Or will you become the ultimate troll and slap everyone off the tower? UPCOMING: TRAILS AND AURAS 👍 Don’t forget to Like and Favorite the game for future updates! ⭐ 🇵🇭 Made for Pinoy Roblox players! Inspired by Gear Tower, Slap Tower, and other tower games.

Last updated by the developer 6 Oct 2026, 13:43 UTC.

0
playing (measured 28 Oct 2026, 21:30 UTC)
4,320
lifetime visits
89%
liked (8 👍 / 1 👎)
13
favourites (3.0 per 1k visits)
27 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
28 Oct 2026, 21:300first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
200 R$
[PERM] HD Admin
100 R$
[PERM] Rainbow Carpet
90 R$
[PERM] Hyperlaser Gun
90 R$
[PERM] Grapple Hook
80 R$
[PERM] Invisibility Cloak
50 R$
[PERM] Speed Coil
20 R$
[PERM] Gravity Coil
20 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome3,643 · 0.00% win
You completed the tower! · progression151 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.