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+1 Squish a Dumpling Escape

+1 Squish a Dumpling Escape

A Roblox experience owned by Bow-Wow!!.

SimulatorENASMRSatisfyingObby

+1 Squish a Dumpling Escape is a simulator experience created on July 27, 2026. The game currently has 915 players online and 2,358,355 lifetime visits. It holds a 91% like percentage and 4,944 favorites. The title focuses on dumpling squishing mechanics within a steamed bun environment.

Description (written by the developer; not a statement by this register)

🥟 Join the Bow Wow group to unlock a FREE gift in-game! 🥟 Welcome to +1 Squish a Dumpling Escape! 🥟 ⚡ Every squish = +1 Squish 🫳 Squish soft, doughy dumplings and watch them splat 🥢 Escape through a world made of steamed buns, dough, and dipping sauce 💪 Unlock powerful multipliers and squish faster than anyone 👥 Race your friends across the server 🏆 Become the #1 Squisher on the leaderboard 🚀 One wrong move and you're back at the start 😱 🎧 ASMR vibes included Soft squishy pops, satisfying dough stretch, creamy visuals, and relaxing kitchen sounds for the perfect mix of chaos & chill ✨ 🔔 Like & Favorite for free rewards and new updates every week!

Last updated by the developer 23 Aug 2026, 12:53 UTC.

94
playing (measured 24 Aug 2026, 04:50 UTC)
2,981,984
lifetime visits
92%
liked (3,612 👍 / 335 👎)
7,965
favourites (2.7 per 1k visits)
27 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

94511302.510 August 2026 — 511 players21 August 2026 — 317 players21 August 2026 — 318 players21 August 2026 — 275 players21 August 2026 — 306 players22 August 2026 — 247 players22 August 2026 — 321 players22 August 2026 — 276 players22 August 2026 — 241 players22 August 2026 — 252 players22 August 2026 — 197 players22 August 2026 — 175 players22 August 2026 — 204 players22 August 2026 — 189 players22 August 2026 — 210 players22 August 2026 — 239 players22 August 2026 — 305 players22 August 2026 — 329 players22 August 2026 — 309 players22 August 2026 — 377 players22 August 2026 — 311 players22 August 2026 — 295 players22 August 2026 — 259 players22 August 2026 — 204 players22 August 2026 — 256 players22 August 2026 — 270 players22 August 2026 — 214 players22 August 2026 — 211 players22 August 2026 — 236 players23 August 2026 — 226 players23 August 2026 — 226 players23 August 2026 — 222 players23 August 2026 — 188 players23 August 2026 — 149 players23 August 2026 — 119 players23 August 2026 — 142 players23 August 2026 — 143 players23 August 2026 — 160 players23 August 2026 — 175 players23 August 2026 — 166 players23 August 2026 — 163 players23 August 2026 — 207 players23 August 2026 — 227 players23 August 2026 — 230 players23 August 2026 — 244 players23 August 2026 — 288 players23 August 2026 — 256 players23 August 2026 — 265 players23 August 2026 — 240 players23 August 2026 — 242 players23 August 2026 — 223 players23 August 2026 — 193 players23 August 2026 — 190 players24 August 2026 — 180 players24 August 2026 — 191 players24 August 2026 — 142 players24 August 2026 — 121 players24 August 2026 — 94 players10 August 202624 August 2026
58 measurements spanning 14 days, net -417. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 31–574 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 58
Measured (UTC)PlayersChange
24 Aug 2026, 04:5094-27
24 Aug 2026, 03:50121-21
24 Aug 2026, 02:50142-49
24 Aug 2026, 01:50191+11
24 Aug 2026, 00:50180-10
23 Aug 2026, 23:50190-3
23 Aug 2026, 22:50193-30
23 Aug 2026, 21:50223-19
23 Aug 2026, 20:50242+2
23 Aug 2026, 19:50240-25
23 Aug 2026, 18:50265+9
23 Aug 2026, 17:50256-32
23 Aug 2026, 16:50288+44
23 Aug 2026, 15:50244+14
23 Aug 2026, 14:50230+3
23 Aug 2026, 13:50227+20
23 Aug 2026, 12:50207+44
23 Aug 2026, 11:50163-3
23 Aug 2026, 10:50166-9
23 Aug 2026, 09:50175first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

RAINBOW TREADMILL
1,599 R$
UBE TREADMILL
749 R$
RAINBOW AURA
399 R$
STRAWBERRY TREADMILL
259 R$
UBE AURA
249 R$
WAFFLE AURA
139 R$
2x Wins
79 R$
WAFFLE TREADMILL
59 R$
STRAWBERRY AURA
59 R$
Unlock Sounds!
59 R$
CHOCOLATE AURA
19 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

919291.514 August 2026 — 91 % liked21 August 2026 — 92 % liked21 August 2026 — 92 % liked21 August 2026 — 92 % liked21 August 2026 — 92 % liked22 August 2026 — 92 % liked22 August 2026 — 92 % liked22 August 2026 — 92 % liked22 August 2026 — 92 % liked22 August 2026 — 92 % liked22 August 2026 — 92 % liked22 August 2026 — 92 % liked22 August 2026 — 92 % liked22 August 2026 — 92 % liked22 August 2026 — 92 % liked22 August 2026 — 92 % liked22 August 2026 — 92 % liked22 August 2026 — 92 % liked22 August 2026 — 92 % liked22 August 2026 — 92 % liked22 August 2026 — 92 % liked22 August 2026 — 92 % liked22 August 2026 — 92 % liked22 August 2026 — 92 % liked22 August 2026 — 92 % liked22 August 2026 — 92 % liked22 August 2026 — 92 % liked22 August 2026 — 92 % liked22 August 2026 — 92 % liked23 August 2026 — 92 % liked23 August 2026 — 92 % liked23 August 2026 — 92 % liked23 August 2026 — 92 % liked23 August 2026 — 92 % liked23 August 2026 — 92 % liked23 August 2026 — 92 % liked23 August 2026 — 92 % liked23 August 2026 — 92 % liked23 August 2026 — 92 % liked23 August 2026 — 92 % liked23 August 2026 — 92 % liked23 August 2026 — 92 % liked23 August 2026 — 92 % liked23 August 2026 — 92 % liked23 August 2026 — 92 % liked23 August 2026 — 92 % liked23 August 2026 — 92 % liked23 August 2026 — 92 % liked23 August 2026 — 92 % liked23 August 2026 — 92 % liked23 August 2026 — 92 % liked23 August 2026 — 91 % liked23 August 2026 — 91 % liked24 August 2026 — 92 % liked24 August 2026 — 91 % liked24 August 2026 — 91 % liked24 August 2026 — 91 % liked24 August 2026 — 92 % liked24 August 2026 — 92 % liked14 August 202624 August 2026
59 measurements spanning 10 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 91–92 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 59
Measured (UTC)% likedChange
24 Aug 2026, 13:4592no change
24 Aug 2026, 04:5092+1
24 Aug 2026, 03:5091no change
24 Aug 2026, 02:5091no change
24 Aug 2026, 01:5091-1
24 Aug 2026, 00:5092+1
23 Aug 2026, 23:5091no change
23 Aug 2026, 22:5091-1
23 Aug 2026, 21:5092no change
23 Aug 2026, 20:5092no change
23 Aug 2026, 19:5092no change
23 Aug 2026, 18:5092no change
23 Aug 2026, 17:5092no change
23 Aug 2026, 16:5092no change
23 Aug 2026, 15:5092no change
23 Aug 2026, 14:5092no change
23 Aug 2026, 13:5092no change
23 Aug 2026, 12:5092no change
23 Aug 2026, 11:5092no change
23 Aug 2026, 10:5092first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.