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🌟 x450 EVENT 🔥 Fire Simulator

🌟 x450 EVENT 🔥 Fire Simulator

A Roblox experience owned by ChiefDays Productions.

SimulatorENdestructionsimulatoropen-world

🌟 x450 EVENT 🔥 Fire Simulator is a simulator experience created on 2019-03-05. The game has accumulated 5,208,807 lifetime visits and 51,387 favorites. It currently holds a 71% like percentage. The experience features an open-world environment where players destroy locations and collect resources for upgrades.

Description (written by the developer; not a statement by this register)

👍CURRENT LIKES CODE: FIRE ⚠️NEXT BIG CODE AT 17,500 LIKES👍 SHUTDOWN = UPDATE! 🚨 UPDATES 🚨 💥NEW REVAMPED MAP💥 🌟 - HUGE Optimization Update! 🌳 - NEW area! 🎒 - NEW Trading! ⚔️ - NEW Military Zone 🚀 - NEW Space Station 🎖️ - NEW Area 51 💬 - Quests! 🔥Welcome to Fire Simulator!🔥 Fire Simulator is an open-world game where you and other players can destroy cities, forests and even space stations! Collect Fire Essence along the way to exchange them for money and buy new weapons such as firethrowers, rocket launchers, nuke bombs and much much more!

Last updated by the developer 28 Jan 2023, 15:32 UTC.

0
playing (measured 10 Aug 2026, 18:46 UTC)
5,208,807
lifetime visits
71%
liked (9,785 👍 / 3,958 👎)
51,382
favourites (9.9 per 1k visits)
5 March 2019
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 18:460first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

[60% SALE] Flame Breath
599 R$
[40% SALE] Infinite Backpack Space
499 R$
VIP
349 R$
+3 Pets Slot
299 R$
[50% SALE] Infinite Fuel
249 R$
+2 Pets Slot
249 R$
2x Fire Essence
249 R$
Teleporter
149 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Fire Simulator! · welcome2,082,129 · 0.00% win
10,000 Fire Essence · collection251,189 · 0.00% win
100,000 Fire Essence · collection123,567 · 0.00% win
Duo Team · social99,023 · 0.00% win
1 Million Fire Essence · collection22,070 · 0.00% win
Ambassador · other68 · 0.00% win
1 Billion Fire Essence · collection0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7114 August 2026 — 71 % liked24 August 2026 — 71 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 70–72 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 01:1671no change
14 Aug 2026, 01:1671first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.