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Spin a Mmy! 🎲

Spin a Mmy! 🎲

A Roblox experience owned by RafaCrack Team Los Seguidores.

TycoonENidlecollectiondice-rolling

Description (written by the developer; not a statement by this register)

💸 Your mommies are STILL earning while you’re offline… don’t make them wait up! 💸 🎲 Welcome to Spin A Mommy! 🎲 How to play: 💰 Earn money by placing your mommies on plots or selling them (but who would ever sell their mommy? 🙄) 🎲 Spin dice to discover new and rare Mommies! 🔁 Rebirth for huge benefits… or your mommies will be very disappointed in you~ ⬆️ Buy Upgrades & Boosts for more luck while rolling a mommy! Pray 4 RNG 🙏 Will you collect all 170+ unique Mommies? From sweet Housewife Mommy to legendary Step-Mommy… who you pulling, kid? 😏 Cheaters/exploiters will be banned! (No skipping chores in this house!)

Last updated by the developer 2 Aug 2026, 17:11 UTC.

0
playing (measured 13 Aug 2026, 10:02 UTC)
3,431
lifetime visits
61%
liked (22 👍 / 14 👎)
62
favourites (18.1 per 1k visits)
27 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 10:021first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

5x Luck
799 R$
VIP
399 R$
2x Luck
299 R$
Auto Roll
79 R$
Auto Skip
59 R$
Extra Pad
19 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Spin a Mommy · welcome2,213 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

59616018 August 2026 — 59 % liked28 August 2026 — 61 % liked18 August 202628 August 2026
2 measurements spanning 10 days, net +2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 59–61 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
28 Aug 2026, 07:0661+2
18 Aug 2026, 07:0659first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.