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Bid For Lucky Blocks!

Bid For Lucky Blocks!

A Roblox experience owned by holy bro its ggs.

TycoonENlucky blocksbrainrotbidding

Description (written by the developer; not a statement by this register)

🎁 Bid For Lucky Blocks! 🎮 The Goal: 🪑 Find a table and challenge an opponent 🎲 Watch the Lucky Blocks choose your prize 💵 Risk your cash to place the winning bid 🧠 Collect Brainrots that generate money over time ✨ Hunt for rare variants and powerful grades 🍀 Improve your luck to boost your odds ♻️ Rebirth and unlock stronger bonuses 👍 Like the game and join our group to claim your free reward! ❤️ This was inspired by Bid for brainrot! Creators - https://www.roblox.com/communities/1056817463/CRAZY-SILLY-GAMES-studio#!/about

Last updated by the developer 13 Aug 2026, 18:48 UTC.

5
playing (measured 15 Aug 2026, 12:52 UTC)
7,670
lifetime visits
53%
liked (26 👍 / 23 👎)
1,225
favourites (159.7 per 1k visits)
27 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
15 Aug 2026, 12:523first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

x2 Void luck
199 R$
Vip
199 R$
x2 Lucky roll
129 R$
x2 Luck
99 R$
x2 Cash
49 R$
+50 Inventory size
49 R$
StarterPack
19 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Bid For Lucky Blocks! · other12,898 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

537463.517 August 2026 — 74 % liked27 August 2026 — 73 % liked6 September 2026 — 73 % liked16 October 2026 — 53 % liked17 August 202616 October 2026
4 measurements spanning 60 days, net -21. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 50–77 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
16 Oct 2026, 16:1553-20
6 Sept 2026, 14:5073no change
27 Aug 2026, 14:4873-1
17 Aug 2026, 14:4674first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.