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Chained Brainrots [2 player obby]

Chained Brainrots [2 player obby]

A Roblox experience owned by RUNNER BRAINROT.

ObbyEN2-player co-opbrainrot memerebirth system

Description (written by the developer; not a statement by this register)

Welcome to Chained Brainrots! [2 Player Obby] 🌟 ⚠️THIS GAME IS MADE FOR 2 PLAYERS⚠️ You wake up and realize youre a brainrot, now you have to make your escape from this obby, but youre bound with someone else. Can you do it? How to play: 👽 You and your friend are brainrots! 🤝 Team up to complete this Fun Obby together! 🐦‍🔥 Rebirth 🌈 Unlock AURAS and FLEX 👍 Like the game if you love Brainrots! How far can you and your Friend make it? 🏆

Last updated by the developer 19 Aug 2026, 20:07 UTC.

0
playing (measured 4 Sept 2026, 10:02 UTC)
1,424
lifetime visits
64%
liked (7 👍 / 4 👎)
21
favourites (14.7 per 1k visits)
27 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
4 Sept 2026, 10:020first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Infinite Revives
1,299 R$
x2 Gold
499 R$
2x speed (Playtime)
349 R$
Pakrahmatmamat
299 R$
Odin Din Din Dun
149 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Chained Brainrots! · welcome1,702 · 0.00% win
Reached the Mountains! · progression16 · 0.00% win
The snow... · other9 · 0.00% win
You found the hidden room! · secret3 · 0.00% win
I am.. in a desert · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

647569.55 September 2026 — 71 % liked26 September 2026 — 75 % liked16 October 2026 — 67 % liked26 October 2026 — 64 % liked5 September 202626 October 2026
4 measurements spanning 51 days, net -7. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 62–77 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
26 Oct 2026, 01:0564-3
16 Oct 2026, 01:0167-8
26 Sept 2026, 00:5375+4
5 Sept 2026, 00:3771first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.