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[SEASON 1] Flick Football

[SEASON 1] Flick Football

A Roblox experience owned by Brazilian Football.

SportsENsportssoccerturn-based

[SEASON 1] Flick Football is a sports experience created on 2026-07-27. It has recorded 503,644 lifetime visits and currently has 621 players online. The title holds 585 favorites and maintains a 70% like percentage. The game features competitive modes against real players or AI, including a Cup knockout structure and customizable tactics.

Description (written by the developer; not a statement by this register)

🎮 Welcome to Button Football · Pro League! Pull your disc back, aim, and let it fly! ⚽ Angle, power, and that perfect rebound off the post — easy to learn, hard to master. Face real players or take on the AI, earn coins with every goal, and run the Cup knockout all the way to the Final. 🏆 ⚽ Pull-Back Shooting — pure skill, turn by turn 🥇 Play vs Real Players or vs AI 🏆 Cup Mode — knockout to the Final 👕 Custom Kits & 33 Tactics 💰 Coins, Daily Rewards & Free Replays 📊 Top 100 Leaderboards ⭐ VIP — double coins plus exclusives 👍 Like, ⭐ favorite, and join the group for coins, free replays, and an exclusive tactic!

Last updated by the developer 29 Aug 2026, 17:39 UTC.

684
playing (measured 5 Sept 2026, 07:50 UTC)
1,848,815
lifetime visits
75%
liked (3,971 👍 / 1,340 👎)
3,555
favourites (1.9 per 1k visits)
27 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

16398957668416 August 20265 September 2026
346 measurements spanning 19 days, net +379. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 39–1,113 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 346
Measured (UTC)PlayersChange
5 Sept 2026, 07:50684+125
5 Sept 2026, 06:50559-39
5 Sept 2026, 05:50598-48
5 Sept 2026, 04:50646-43
5 Sept 2026, 03:50689-77
5 Sept 2026, 02:50766-139
5 Sept 2026, 01:50905-11
5 Sept 2026, 00:50916+23
4 Sept 2026, 23:50893+105
4 Sept 2026, 22:50788+7
4 Sept 2026, 21:50781+34
4 Sept 2026, 20:50747+12
4 Sept 2026, 19:50735-83
4 Sept 2026, 18:50818+72
4 Sept 2026, 17:50746-42
4 Sept 2026, 16:50788-26
4 Sept 2026, 15:50814-158
4 Sept 2026, 14:50972-17
4 Sept 2026, 13:50989+123
4 Sept 2026, 12:50866first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Vip
79 R$
All Auras
49 R$
All Tactics
29 R$
All Emoji
29 R$
All Uniforms
29 R$
Double Coins
29 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

65757016 August 20265 September 2026
346 measurements spanning 19 days, net +10. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 64–77 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 346
Measured (UTC)% likedChange
5 Sept 2026, 07:5075no change
5 Sept 2026, 06:5075no change
5 Sept 2026, 05:5075no change
5 Sept 2026, 04:5075no change
5 Sept 2026, 03:5075no change
5 Sept 2026, 02:5075no change
5 Sept 2026, 01:5075no change
5 Sept 2026, 00:5075no change
4 Sept 2026, 23:5075no change
4 Sept 2026, 22:5075no change
4 Sept 2026, 21:5075no change
4 Sept 2026, 20:5075no change
4 Sept 2026, 19:5075no change
4 Sept 2026, 18:5075no change
4 Sept 2026, 17:5075no change
4 Sept 2026, 16:5075no change
4 Sept 2026, 15:5075no change
4 Sept 2026, 14:5075no change
4 Sept 2026, 13:5075no change
4 Sept 2026, 12:5075first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.