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Rewind and stuff

Rewind and stuff

A Roblox experience owned by ولك ليش مش لابس طقٍيِهٓ.

OtherENcombat testingrewind mechanicChurch of Decay

Description (written by the developer; not a statement by this register)

- All assets are owned by the Church of Decay: https://www.roblox.com/communities/5917063/Church-of-Decay#!/about - This place is for combat testing only with server rewind implemented - Game with rewind (H). And stuff idk will fix bugs later maybe

Last updated by the developer 27 Aug 2026, 01:56 UTC.

0
playing (measured 28 Aug 2026, 20:23 UTC)
380
lifetime visits
100%
liked (6 👍 / 0 👎)
2
favourites (5.3 per 1k visits)
28 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
28 Aug 2026, 20:230first reading

Concurrent players at each of our measurements (insert-on-change).

Like ratio over time

Growth

1001 September 2026 — 100 % liked11 September 2026 — 100 % liked21 September 2026 — 100 % liked1 October 2026 — 100 % liked1 September 20261 October 2026
4 measurements spanning 31 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 99–101 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
1 Oct 2026, 20:32100no change
21 Sept 2026, 10:47100no change
11 Sept 2026, 08:48100no change
1 Sept 2026, 03:22100first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.