Push a Customer
A Roblox experience owned by Red Cube'W.
SimulatorENphysics-basedco-opabsurdist humor
Description (written by the developer; not a statement by this register)
🚨 UPDATE: INDEX + PUSH TOOLS! 🚨 🔍 Client Index — meet every customer, get paid for each · ⭐ Two new tiers: Rare, and one almost nobody has met · 🎸 Push Tools — bats, guitars, a stop sign, a frying pan · 🌙 Day & night on the bridge More customers to find, more ways to push them! 💸 Push customers. 💰 Make money. 🔧 Repair your bridge. 🍩 Keep the inspector happy. Welcome to **Push a Customer**, where safety comes second and profits come first. Push customers, repair your bridge, replace worn-out ropes, and don't forget to save a few donuts for the inspector... they might help more than fixing the bridge. Build the most profitable (and questionable) bungee business ever! leave a 👍 to support the game! 👀 Working Codes, Go to the bottom of the shop to claim! WELCOME RELEASE SWEETTOOTH BRIDGEBOSS
Last updated by the developer 10 Aug 2026, 17:59 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 00:05 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 26 Aug 2026, 04:17 | 60 | -4 |
| 16 Aug 2026, 04:17 | 64 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.