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Mukbang Simulator! [UPDATE]

Mukbang Simulator! [UPDATE]

A Roblox experience owned by Frenzy Kitchen.

SimulatorENfoodtycoonsimulator

Description (written by the developer; not a statement by this register)

Welcome to Mukbang Simulator!🍗 Eat your way to the top, become famous, and live in luxury! 🕹️ Features 🍔 Eat Delicious Foods – Buy meals, gain calories, and unlock bigger restaurants. 💪 Build Your Body – Turn calories into muscle by lifting weights or running on the treadmill. 📹 Become an Influencer – Stream your mukbangs, grow your audience, and rise to internet fame. 💵 Earn & Upgrade – Complete jobs, buy luxurious mansions, and build your empire. 👑 Will you become the richest, strongest, and most famous Mukbanger? Credits: Builder - Adimoneo Scripter - PolarDev21

Last updated by the developer 10 Aug 2026, 14:05 UTC.

1
playing (measured 10 Aug 2026, 19:34 UTC)
159,582
lifetime visits
53%
liked (189 👍 / 171 👎)
1,654
favourites (10.4 per 1k visits)
28 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 19:3426first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Muscle Enhancement (Permanent)
499 R$
Calories Enhancement (Permanent)
399 R$
Speed Enhancement (Permanent)
299 R$
Vip camera
150 R$
Big Dumbell
120 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Newbie · welcome137,005
Amateur Eater · other2,224
Pro Eater · other956
True Mukbanger · other65
Influencer Mukbanger · other11
Mukbang God0

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.