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Ocean keyboard escape

Ocean keyboard escape

A Roblox experience owned by +2 Evasion Ocean.

ObbyENspeedobstacle coursemultiplayer

Description (written by the developer; not a statement by this register)

Welcome to +2 Ocean Speed! ⚡ Gain speed at every moment, complete the course to win, unlock new areas and improve your performance. The more you progress, the faster you become! Play with your friends, take on all the challenges and try to become the fastest player on the server. 🏁🔥

Last updated by the developer 21 Aug 2026, 03:45 UTC.

0
playing (measured 28 Aug 2026, 09:15 UTC)
18,272
lifetime visits
73%
liked (133 👍 / 48 👎)
1,532
favourites (83.8 per 1k visits)
28 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
28 Aug 2026, 09:150first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

cash pack
1,000 R$
speed
500 R$
cash pack
500 R$
cash pack
200 R$
Admin Commands
200 R$
x8
190 R$
cash pack
150 R$
2x speed
120 R$
2x cash
90 R$
base
60 R$
slap
60 R$
cash pack
50 R$
x8
24 R$
x2 money
20 R$
server luck
18 R$
Pack Starter
9 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

WELCOME ! · welcome0 · 0.00% win
become rich · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

587365.528 August 2026 — 58 % liked7 September 2026 — 63 % liked17 September 2026 — 61 % liked27 September 2026 — 66 % liked7 October 2026 — 69 % liked17 October 2026 — 73 % liked28 August 202617 October 2026
6 measurements spanning 50 days, net +15. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 56–75 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
17 Oct 2026, 09:1873+4
7 Oct 2026, 09:1769+3
27 Sept 2026, 09:1766+5
17 Sept 2026, 09:1661-2
7 Sept 2026, 09:1563+5
28 Aug 2026, 09:1558first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.