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[NEW] Survive 📍Folk Valley!

[NEW] Survive 📍Folk Valley!

A Roblox experience owned by LUMMIЕS.

SurvivalENsurvivalprogressionearly_access

Description (written by the developer; not a statement by this register)

💀 Just your average day at📍 Folk Valley... 🥊 Do what it takes to survive the longest. Upgrade your power. Become the best. 🌊 Will you fall into the pool..? 💰Save money to buy in-game items for the upper hand! 🚨 REMINDER: The game is still in it's early stages of development, please mind any bugs. More content will be added with time. Enjoy! 🚨 👍 Like the game and join the group for bonuses!

Last updated by the developer 15 Aug 2026, 19:57 UTC.

0
playing (measured 16 Aug 2026, 01:51 UTC)
254
lifetime visits
94%
liked (16 👍 / 1 👎)
15
favourites (59.1 per 1k visits)
28 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
16 Aug 2026, 01:510first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

[PERMANENT] 2x Credits!
120 R$
[PERMANENT] Instant Spins!
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

First Kill! · progression37 · 0.00% win
Beginner · progression20 · 0.00% win
Distinguish · other2 · 0.00% win
Proficient · progression1 · 0.00% win
Blaze · other0 · 0.00% win
Emperor · progression0 · 0.00% win
Ember · other0 · 0.00% win
Infernus · progression0 · 0.00% win
Master · progression0 · 0.00% win
LEGEND · progression0 · 0.00% win
Unstoppable · progression0 · 0.00% win
FOLK · progression0 · 0.00% win
Welcome to Folk Valley! · welcome0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.