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😵 RAGDOLL OR OOF? [NEW]

😵 RAGDOLL OR OOF? [NEW]

A Roblox experience owned by dawgwater games.

Social & hangoutENsocial deductionhidden roleragdoll physics

Description (written by the developer; not a statement by this register)

😵 RAGDOLL OR OOF? Blend in. Play dead. Don’t get caught! A crowd of players and their identical ragdolls have fallen into the arena—but one player is secretly the Killer. Can you fool them long enough to survive? 🎭 Play dead and hide among the ragdolls 🔪 Hunt the real players as the Killer 😂 Taunt the Killer to earn extra coins 🔥 Build a survival streak for bigger rewards ⚔️ Unlock powerful weapons and wild kill effects 💨 Prank other players with flings, blinds, and more 🗺️ Survive colorful, chaotic arenas The longer you stay alive, the more you earn. Will you escape… or OOF? 👍 Like and favorite the game for future maps, weapons, pranks, and updates!

Last updated by the developer 3 Aug 2026, 04:33 UTC.

0
playing (measured 11 Aug 2026, 04:46 UTC)
19,742
lifetime visits
53%
liked (30 👍 / 27 👎)
113
favourites (5.7 per 1k visits)
28 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 04:460first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Frost Excalibur
499 R$
Killer Priority
399 R$
VIP
299 R$
Infinite Stabs
289 R$
2× Speed
289 R$
Fast Recovery
189 R$
2× Match XP
189 R$
Extended Reach
189 R$
2× Match Cash
189 R$
Obby Master
59 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

53595616 August 2026 — 59 % liked26 August 2026 — 53 % liked16 August 202626 August 2026
2 measurements spanning 10 days, net -6. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 52–60 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
26 Aug 2026, 14:0453-6
16 Aug 2026, 14:0459first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.