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⌨Needoh Troll Tower (ASMR)🎧

⌨Needoh Troll Tower (ASMR)🎧

A Roblox experience owned by i Hate mortgage i hate Banks i hate Credit Scocre.

ObbyENASMRTrolling MechanicsTower Obby

Description (written by the developer; not a statement by this register)

Welcome to Needoh Troll Tower (ASMR), a relaxing yet chaotic tower obby game! Climb your way to the top while using fun gears—like the Slap Hand—to troll your friends and fellow players. Like The game for more updates!! obdy, soft, parkour, collect, kawaii, squishies, trading, tower obby, jelly, squishy, squishy obby, slime, trade, casual, rainbow tower, asmr, checkpoint, obby, obstacle course, gooey, blob, preppy, stages, fun, hard obby, jumping, chill, bouncy, cute, platform, needoh, easy obby, Troll, Gear

Last updated by the developer 10 Aug 2026, 21:17 UTC.

4
playing (measured 11 Aug 2026, 00:18 UTC)
182,719
lifetime visits
75%
liked (46 👍 / 15 👎)
243
favourites (1.3 per 1k visits)
28 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 00:1869first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Admin Commands🛠️
499 R$
Rainbow Slap 🌈
399 R$
Rocket Launcher💥
333 R$
Rainbow Carpet🌈
299 R$
Hyper Laser Gun🔫
279 R$
Grapple Hook🪝
199 R$
Invisibility Cloak👻
149 R$
FUSION COIL⬆️⚡
99 R$
VIP👑
79 R$
Gravity Coil ⏫
59 R$
Speed Coil ⚡️
59 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome152,074 · 75.5% win
Finished! · progression6,702 · 10.1% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7515 August 2026 — 75 % liked25 August 2026 — 75 % liked15 August 202625 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 74–76 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 15:0675no change
15 Aug 2026, 15:0675first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.