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ZOMBIE VS POLICE PRISON RUN! (Obby)

ZOMBIE VS POLICE PRISON RUN! (Obby)

A Roblox experience owned by rich mentality.

ObbyENzombie survivalprison escapeobstacle course

Description (written by the developer; not a statement by this register)

Escape the prison while zombies and police battle for control! Complete dangerous obstacles, avoid enemy attacks, and survive both sides as you race toward freedom. 🧟 Dodge the zombie prisoners 👮 Escape the prison police 🏃 Complete the prison obby 🏆 Reach the end and earn rewards

Last updated by the developer 6 Aug 2026, 16:11 UTC.

10
playing (measured 11 Aug 2026, 06:06 UTC)
11,541
lifetime visits
72%
liked (26 👍 / 10 👎)
41,225
favourites (3572.0 per 1k visits)
29 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 06:063first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

[50% OFF] ADMIN Commands
399 R$
[50% OFF] VIP
99 R$
[50% OFF] Disable Pop-Ups
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You played! · welcome143,715 · 100.0% win
Completed ZOMBIE VS POLICE PRISON RUN! · progression3,779 · 6.6% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

701008516 August 2026 — 100 % liked26 August 2026 — 100 % liked5 September 2026 — 100 % liked15 September 2026 — 92 % liked25 September 2026 — 76 % liked5 October 2026 — 75 % liked15 October 2026 — 75 % liked25 October 2026 — 70 % liked4 November 2026 — 73 % liked14 November 2026 — 72 % liked7216 August 202614 November 2026
10 measurements spanning 90 days, net -28. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 66–105 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
14 Nov 2026, 23:1672-1
4 Nov 2026, 22:3873+3
25 Oct 2026, 22:3770-5
15 Oct 2026, 22:3275no change
5 Oct 2026, 22:3075-1
25 Sept 2026, 22:2376-16
15 Sept 2026, 22:0192-8
5 Sept 2026, 21:53100no change
26 Aug 2026, 21:52100no change
16 Aug 2026, 21:52100first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.