Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Total Conquest WW2 [Beta]

Total Conquest WW2 [Beta]

A Roblox experience owned by LDS Fighting.

SimulatorENWorld War IITerritory ControlStrategy

Total Conquest WW2 [Beta] (2026) is a simulator game on Roblox, measured at over 12.3 million lifetime visits. It records 82 playing now, a like rating of 94%, 74,787 favourites.

Description (written by the developer; not a statement by this register)

🪖 TOTAL CONQUEST — Claim territory, grow your army, and take over the map! ⭐ HOW TO PLAY: - Capture cities to boost your troop production 🏙️ - Send your army to take over neighboring regions 📢 - Control the whole map to win and earn rewards 🏆 - Spend rewards to unlock new commands and upgrades 💸 Play with friends, out-strategize rivals, and become the ultimate ruler! 👑 👍 Thumbs up for more updates! 🐞 Found a bug? Please report it on the Roblox Community! BETA - Expect Bugs!

Last updated by the developer 18 Sept 2026, 07:47 UTC.

82
playing (measured 18 Sept 2026, 07:50 UTC)
12,386,556
lifetime visits
94%
liked (54,643 👍 / 3,558 👎)
80,078
favourites (6.5 per 1k visits)
29 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

822,7191,400.528 August 202618 September 2026
500 measurements spanning 21 days, net -1,803. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded, most recent 20 of 500
Measured (UTC)PlayersChange
18 Sept 2026, 07:5082-407
18 Sept 2026, 06:50489-24
18 Sept 2026, 05:50513-39
18 Sept 2026, 04:50552-70
18 Sept 2026, 03:50622-47
18 Sept 2026, 02:50669-160
18 Sept 2026, 01:50829+19
18 Sept 2026, 00:50810-221
17 Sept 2026, 23:501,031+91
17 Sept 2026, 22:50940-36
17 Sept 2026, 21:50976-35
17 Sept 2026, 20:501,011-140
17 Sept 2026, 19:501,151-65
17 Sept 2026, 18:501,216-16
17 Sept 2026, 17:501,232-74
17 Sept 2026, 16:501,306+37
17 Sept 2026, 15:501,269+31
17 Sept 2026, 14:501,238+143
17 Sept 2026, 13:501,095+50
17 Sept 2026, 12:501,045first reading

Concurrent players at each of our measurements (insert-on-change).

Like ratio over time

Growth

879490.514 August 20262 November 2026
665 measurements spanning 80 days, net +7. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 86–95 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 665
Measured (UTC)% likedChange
2 Nov 2026, 21:0094no change
23 Oct 2026, 20:5394no change
13 Oct 2026, 20:5294no change
3 Oct 2026, 20:5294no change
23 Sept 2026, 20:5194no change
18 Sept 2026, 07:5094no change
18 Sept 2026, 06:5094no change
18 Sept 2026, 05:5094no change
18 Sept 2026, 04:5094no change
18 Sept 2026, 03:5094no change
18 Sept 2026, 02:5094no change
18 Sept 2026, 01:5094no change
18 Sept 2026, 00:5094no change
17 Sept 2026, 23:5094no change
17 Sept 2026, 22:5094no change
17 Sept 2026, 21:5094no change
17 Sept 2026, 20:5094no change
17 Sept 2026, 19:5094no change
17 Sept 2026, 18:5094no change
17 Sept 2026, 17:5094first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Icon history

Roblox entity thumbnail
28 August 2026
Roblox entity thumbnail
21 August 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.