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Creature Rush ๐Ÿพ๐Ÿšจ Team Raid, Steal and Survive!

Creature Rush ๐Ÿพ๐Ÿšจ Team Raid, Steal and Survive!

A Roblox experience owned by Sands Studio.

AdventureENcreature collectionteam raidsteal mechanic

Description (written by the developer; not a statement by this register)

๐Ÿพ Collect Squishy Rushlings, Raid Steal & Defend bases, Survive Events, Help your team win the battle! Be the first to experience a NEW roblox game! ๐Ÿฅณ ๐Ÿฎ Discover adorable squishy creatures, capture them, carry them back with your team, and race to fill your Glow bar before the other side! โœจ Find and steal rare Rushlings ๐Ÿ’ฅ Hit enemies to steal their rushling ๐ŸŽฒ Random events happen during each match! ๐Ÿค Team up to carry the legendaries โš ๏ธ Survive meteorites, map collapses, obbys, raids and more! ๐ŸŒช๏ธ New challenges, surprises and rare Rushlings can appear Will your team find the rarest Rushling first? ๐Ÿ† Collect cute squishy Rushlings, unlock rewards and show off your collection! โญ New creatures, maps and events coming! Join the Rush!

Last updated by the developer 21 Aug 2026, 18:29 UTC.

0
playing (measured 26 Aug 2026, 21:30 UTC)
23,732
lifetime visits
50%
liked (14 ๐Ÿ‘ / 14 ๐Ÿ‘Ž)
119
favourites (5.0 per 1k visits)
29 July 2026
created (per Roblox)

Play on Roblox โ†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart โ€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log โ€” every players count we have recorded
Measured (UTC)PlayersChange
26 Aug 2026, 21:300first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization โ€” game passes

Legendary Glove
399 R$
VIP Golden Guardian
299 R$
Thunder Glove
299 R$
Galaxy Glove
199 R$
Legend Wing Shoes
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game arenโ€™t publicly listable.

Badge funnel

Played for the first time! ยท welcome0 ยท 0.00% win

How many players have ever earned each badge โ€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badgeโ€™s own name and description.