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Sled Down A Mountain

Sled Down A Mountain

A Roblox experience owned by 35px.

RacingENracingobstacle avoidanceleaderboards

Description (written by the developer; not a statement by this register)

Spawn in your sled and slide for miles down this huge mountain. Look at the treacherous slope stretching endlessly before you, collect coins and go as far as you can to make it on the leaderboards. Also look out for any hazards along the way that could destroy your sled or you might have to start again! How to play: - Click the screen to spawn in your sled at the top of the mountain - Use keyboard or mobile screen controls to move your sled down the mountain - Collect coins and avoid obstacles to make it as far as possible For the best experience play this game at maximum graphics settings or obstacles become very hard to avoid. This game is early in development so expect bugs and a lot of new content to be added.

Last updated by the developer 10 Aug 2026, 14:00 UTC.

1
playing (measured 10 Aug 2026, 14:08 UTC)
145,638
lifetime visits
71%
liked (467 👍 / 195 👎)
1,400
favourites (9.6 per 1k visits)
29 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:0886first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
300 R$
2x Coins
200 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

69717015 August 2026 — 69 % liked25 August 2026 — 70 % liked4 September 2026 — 71 % liked15 August 20264 September 2026
3 measurements spanning 20 days, net +2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 69–71 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
4 Sept 2026, 13:3071+1
25 Aug 2026, 13:2370+1
15 Aug 2026, 13:2269first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.