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SUPA SECRET +1 Treadmill Game

SUPA SECRET +1 Treadmill Game

A Roblox experience owned by HyperSphere1.

SUPA SECRET +1 Treadmill Game is a Roblox experience created on 2026-07-29. It currently has 551 players. The game has 644,350 lifetime visits, 822 favorites, and a 71% like percentage. No genre is listed.

Last updated by the developer 22 Aug 2026, 18:16 UTC.

5,301
playing (measured 24 Aug 2026, 08:50 UTC)
3,179,978
lifetime visits
80%
liked (896 👍 / 227 👎)
822
favourites (0.3 per 1k visits)
29 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

21012,9436,576.55,30110 August 202624 August 2026
62 measurements spanning 14 days, net +5,091. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded, most recent 20 of 62
Measured (UTC)PlayersChange
24 Aug 2026, 08:505,301+843
24 Aug 2026, 07:504,458+402
24 Aug 2026, 06:504,056-114
24 Aug 2026, 05:504,170-578
24 Aug 2026, 04:504,748-70
24 Aug 2026, 03:504,818+158
24 Aug 2026, 02:504,660-390
24 Aug 2026, 01:505,050-430
24 Aug 2026, 00:505,480-1,284
23 Aug 2026, 23:506,764+37
23 Aug 2026, 22:506,727+768
23 Aug 2026, 21:505,959-415
23 Aug 2026, 20:506,374-510
23 Aug 2026, 19:506,884-497
23 Aug 2026, 18:507,381-183
23 Aug 2026, 17:507,564-451
23 Aug 2026, 16:508,015-149
23 Aug 2026, 15:508,164-171
23 Aug 2026, 14:508,335+132
23 Aug 2026, 13:508,203first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

No Cooldowns
399 R$
Owner Panel
270 R$
OWNER TREADMILL (HACKER)
270 R$
Candy Treadmill
203 R$
Admin Plus
179 R$
SoundPack Treadmil
158 R$
HD ADMIN (OP)
128 R$
Diamond Treadmill
81 R$
[CHEAP!] Panel
72 R$
Wins Multiplier x2
29 R$
Gold Treadmill
21 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

678073.515 August 202624 August 2026
62 measurements spanning 9 days, net +13. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 65–82 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 62
Measured (UTC)% likedChange
24 Aug 2026, 08:5080no change
24 Aug 2026, 07:5080no change
24 Aug 2026, 06:5080no change
24 Aug 2026, 05:5080no change
24 Aug 2026, 04:5080no change
24 Aug 2026, 03:5080no change
24 Aug 2026, 02:5080no change
24 Aug 2026, 01:5080no change
24 Aug 2026, 00:5080no change
23 Aug 2026, 23:5080+1
23 Aug 2026, 22:5079no change
23 Aug 2026, 21:5079no change
23 Aug 2026, 20:5079no change
23 Aug 2026, 19:5079no change
23 Aug 2026, 18:5079no change
23 Aug 2026, 17:5079no change
23 Aug 2026, 16:5079no change
23 Aug 2026, 15:5079no change
23 Aug 2026, 14:5079+1
23 Aug 2026, 13:5078first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.