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[UPD 2] BSS 1:1 - Rebirths

[UPD 2] BSS 1:1 - Rebirths

A Roblox experience owned by Bees 1:1.

SimulatorENBee Swarm SimulatorRebirthsSimulation

BSS 1:1 - Rebirths is a simulator experience created on 2026-07-29. It currently has 3,252 players and 504,875 lifetime visits. The game holds an 87% like percentage and 1,011 favorites. Features include 34 rebirths, special quests, and sticker updates.

Description (written by the developer; not a statement by this register)

Welcome to BSS 1:1 but with Rebirths! UPDATE: - Stickers were completely redone - Added sticker seeker quests, and a new buff for completing them - CODES! Join our community for more! (use code 700Members) - Added an "until mutated" button with bitterberries (bee must be mutated) - Added multi delete to stickers - More rebirth balancing - Lots of fixes & more! Game includes: - 34 Rebirths, 5 special quests every 5 Rebirths - Each Rebirth grants huge buffs and amazing rewards - Triple SSA Passive unlock at 10 Rebirths - Upgrade tree unlock at 13 Rebirths - Much more! Rebirths only reset your current honey, nothing else... have fun!

Last updated by the developer 23 Aug 2026, 16:34 UTC.

2,801
playing (measured 24 Aug 2026, 08:50 UTC)
712,016
lifetime visits
88%
liked (1,655 👍 / 232 👎)
1,011
favourites (1.4 per 1k visits)
29 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

454,5792,3122,80110 August 202624 August 2026
62 measurements spanning 14 days, net +2,756. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded, most recent 20 of 62
Measured (UTC)PlayersChange
24 Aug 2026, 08:502,801+246
24 Aug 2026, 07:502,555+171
24 Aug 2026, 06:502,384+20
24 Aug 2026, 05:502,364+51
24 Aug 2026, 04:502,313-208
24 Aug 2026, 03:502,521-212
24 Aug 2026, 02:502,733-268
24 Aug 2026, 01:503,001-132
24 Aug 2026, 00:503,133-178
23 Aug 2026, 23:503,311-245
23 Aug 2026, 22:503,556-386
23 Aug 2026, 21:503,942-237
23 Aug 2026, 20:504,179-135
23 Aug 2026, 19:504,314-127
23 Aug 2026, 18:504,441-101
23 Aug 2026, 17:504,542-37
23 Aug 2026, 16:504,579+64
23 Aug 2026, 15:504,515+112
23 Aug 2026, 14:504,403+317
23 Aug 2026, 13:504,086first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

x1.5 Digital Bee Dupe Chance
129 R$
+50% Bee Ability Rate
99 R$
x2 Item Loot
99 R$
-50% Monster Respawn TIme
59 R$
Half Item Cooldown
49 R$
Petal Magnet
49 R$
Permanent Wealth Clock
9 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

84888616 August 202624 August 2026
62 measurements spanning 8 days, net +4. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 83–89 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 62
Measured (UTC)% likedChange
24 Aug 2026, 08:5088no change
24 Aug 2026, 07:5088no change
24 Aug 2026, 06:5088no change
24 Aug 2026, 05:5088no change
24 Aug 2026, 04:5088no change
24 Aug 2026, 03:5088no change
24 Aug 2026, 02:5088no change
24 Aug 2026, 01:5088+1
24 Aug 2026, 00:5087-1
23 Aug 2026, 23:5088+1
23 Aug 2026, 22:5087no change
23 Aug 2026, 21:5087no change
23 Aug 2026, 20:5087no change
23 Aug 2026, 19:5087no change
23 Aug 2026, 18:5087no change
23 Aug 2026, 17:5087no change
23 Aug 2026, 16:5087no change
23 Aug 2026, 15:5087no change
23 Aug 2026, 14:5087no change
23 Aug 2026, 13:5087first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.