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[🌊] +1 Swim Keyboard Escape | Underwater

[🌊] +1 Swim Keyboard Escape | Underwater

A Roblox experience owned by Top Swimmers.

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Description (written by the developer; not a statement by this register)

🎁Join the Top Swimmers group to unlock a FREE gift in-game! 🎁 🌊 Welcome to +1 Swim Keyboard Escape | Underwater🌊 ⚡ Every step = +1 Speed 🏊‍♂️ Swim, jump, and escape across a world made of water & creamy keys 💪 Train your speed and unlock powerful multipliers 👥 Race against friends and other players 🌍 Become the FASTEST on the server 🚀 Speed is everything… but ONE wrong move and you’re back at the start! 🎧 ASMR vibes included Smooth movement, satisfying keyboard clicks, underwater visuals, and relaxing water sounds for a perfect mix of speed & chill ✨

Last updated by the developer 21 Aug 2026, 18:39 UTC.

1
playing (measured 29 Aug 2026, 16:15 UTC)
28,971
lifetime visits
84%
liked (136 👍 / 25 👎)
3,469
favourites (119.7 per 1k visits)
29 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
29 Aug 2026, 16:151first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Speed Boost Tier 12
1,375 R$
Speed Boost Tier 11
949 R$
Admin Treadmill
899 R$
Speed Boost Tier 10
649 R$
Speed Boost Tier 9
449 R$
Slime Treadmill
369 R$
Speed Boost Tier 8
299 R$
Speed Boost Tier 7
199 R$
Diamond Treadmill
159 R$
Speed Boost Tier 6
129 R$
Buy Extra Slots
99 R$
Speed Boost Tier 5
79 R$
Gold Treadmill
59 R$
Wins Multiplier x2
50 R$
Premium Sounds
35 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome26,406 · 100.0% win
Rebirthed! · progression5,877 · 85.3% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

848785.529 August 2026 — 87 % liked8 September 2026 — 86 % liked18 September 2026 — 86 % liked28 September 2026 — 86 % liked8 October 2026 — 86 % liked18 October 2026 — 85 % liked28 October 2026 — 84 % liked29 August 202628 October 2026
7 measurements spanning 60 days, net -3. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 84–87 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
28 Oct 2026, 16:1784-1
18 Oct 2026, 16:1785-1
8 Oct 2026, 16:1686no change
28 Sept 2026, 16:1686no change
18 Sept 2026, 16:1686no change
8 Sept 2026, 16:1686-1
29 Aug 2026, 16:1587first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.