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[ ၊||၊ ] RAVE

[ ၊||၊ ] RAVE

A Roblox experience owned by Music Conquers All.

Social & hangoutENmusic festivalsocial simulationdance

Description (written by the developer; not a statement by this register)

[ ၊||၊ ] RAVE Experience the ultimate festival inside Roblox. Dive into nonstop R&B, Hip-Hop, Hardcore, EDM, and Indo Bounce with massive stages, stunning visuals, premium lighting, and performances inspired by today's top artists. Gather your friends, explore the festival grounds, dance, vibe, and create unforgettable moments in the biggest virtual rave experience. NO LIMITS. NO RULES. JUST RAVE.

Last updated by the developer 18 Aug 2026, 12:44 UTC.

0
playing (measured 18 Aug 2026, 19:50 UTC)
1,423
lifetime visits
70%
liked (55 👍 / 24 👎)
99
favourites (69.6 per 1k visits)
29 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
18 Aug 2026, 19:500first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

hoverboard
65 R$
VVIP
45 R$
hoverboard clasic
25 R$
VIP
12 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

69737119 August 2026 — 70 % liked29 August 2026 — 73 % liked8 September 2026 — 73 % liked18 September 2026 — 73 % liked28 September 2026 — 70 % liked8 October 2026 — 69 % liked18 October 2026 — 70 % liked7019 August 202618 October 2026
7 measurements spanning 60 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 68–74 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
18 Oct 2026, 17:3570+1
8 Oct 2026, 17:0469-1
28 Sept 2026, 16:4570-3
18 Sept 2026, 10:0673no change
8 Sept 2026, 10:0273no change
29 Aug 2026, 09:1673+3
19 Aug 2026, 08:4770first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.