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+1 Horsepower Per Click *NEW WEEKLY CAR*

+1 Horsepower Per Click *NEW WEEKLY CAR*

A Roblox experience owned by CASHW Studios.

RacingENdrag racingclicker mechaniccar upgrades

Description (written by the developer; not a statement by this register)

🏁 NEW WEEKLY LEAGUE CAR! 🏁 +1 Horsepower Per Click 🚗💨 Build horsepower. Upgrade your car. Dominate the dragstrip! Click for Horsepower before the lights turn green. Control your throttle, launch perfectly, and complete as many laps as possible in 60 seconds to earn Cash! 💰 Spend Cash on: • Faster cars• Intake, ECU, Turbo & Fuel upgrades• Awesome paints and Project Velocity• Rebirths for permanent boosts• Drag Racing Career progression 🏁 Race Features: • 10-player drag races• Endless high-speed dragstrip• 15-second clicking stage• Player-controlled throttle• Top 3 podium celebrations• Worldwide HP, Rebirth & Best Run leaderboards• Career ranks and exclusive cars• VIP Golden Apex car• Mobile, PC & Controller

Last updated by the developer 10 Aug 2026, 00:23 UTC.

5
playing (measured 11 Aug 2026, 04:53 UTC)
11,815
lifetime visits
51%
liked (61 👍 / 59 👎)
156
favourites (13.2 per 1k visits)
29 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 04:534first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
350 R$
2X Cash
249 R$
Pro Mechanic
199 R$
Nitro Overdrive
149 R$
Auto Clicker
129 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

515854.516 August 2026 — 58 % liked26 August 2026 — 51 % liked16 August 202626 August 2026
2 measurements spanning 10 days, net -7. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 50–59 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
26 Aug 2026, 21:3451-7
16 Aug 2026, 21:3358first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.