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KAWZ DELUXE

KAWZ DELUXE

A Roblox experience owned by STUDIO LUXURY.

Last updated by the developer 11 Aug 2026, 21:04 UTC.

0
playing (measured 12 Aug 2026, 00:36 UTC)
921
lifetime visits
88%
liked (7 👍 / 1 👎)
4
favourites (4.3 per 1k visits)
30 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 00:360first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP+
100 R$
TRIDENT
100 R$
EXCLUSIVE AREA
70 R$
COMANDOS
50 R$
ACCESO A TARIMA
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

VIP+ · other63 · 0.00% win
tarima · other34 · 0.00% win
EXCLUSIVE AREA · progression30 · 0.00% win
TRIDENT · other13 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

838885.520 August 2026 — 83 % liked30 August 2026 — 88 % liked20 August 202630 August 2026
2 measurements spanning 10 days, net +5. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 82–89 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
30 Aug 2026, 02:3288+5
20 Aug 2026, 00:5383first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.