+1 Sword Swing to Escape
A Roblox experience owned by Sword Sword Sahur.
AdventureENactionprogressionsocial-flexing
Created in 2026, +1 Sword Swing to Escape is an adventure experience on Roblox with 814,210 lifetime visits. It records 89 playing now, a like rating of 90%, 3,035 favourites.
Description (written by the developer; not a statement by this register)
Welcome to +1 Sword Swing to Escape! 🗡️Swing your sword to smash through blocks 🏆Beat levels to earn wins as you go farther 💥Unlock powerful swords for more power 🎲Roll for super rare auras to flex on your friends 👍 LIKE the game and join the GROUP for rewards
Last updated by the developer 30 Aug 2026, 18:01 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Sept 2026, 23:50 | 89 | -27 |
| 10 Sept 2026, 22:50 | 116 | +11 |
| 10 Sept 2026, 21:50 | 105 | -2 |
| 10 Sept 2026, 20:50 | 107 | +2 |
| 10 Sept 2026, 19:50 | 105 | -8 |
| 10 Sept 2026, 18:50 | 113 | -37 |
| 10 Sept 2026, 17:50 | 150 | -25 |
| 10 Sept 2026, 16:50 | 175 | +9 |
| 10 Sept 2026, 15:50 | 166 | -11 |
| 10 Sept 2026, 14:50 | 177 | -20 |
| 10 Sept 2026, 13:50 | 197 | +14 |
| 10 Sept 2026, 12:50 | 183 | -21 |
| 10 Sept 2026, 11:50 | 204 | +24 |
| 10 Sept 2026, 10:50 | 180 | +31 |
| 10 Sept 2026, 09:50 | 149 | +8 |
| 10 Sept 2026, 08:50 | 141 | -8 |
| 10 Sept 2026, 07:50 | 149 | +11 |
| 10 Sept 2026, 06:50 | 138 | +9 |
| 10 Sept 2026, 05:50 | 129 | +14 |
| 10 Sept 2026, 04:50 | 115 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 25 Oct 2026, 06:16 | 90 | no change |
| 15 Oct 2026, 06:16 | 90 | no change |
| 5 Oct 2026, 06:15 | 90 | no change |
| 25 Sept 2026, 06:15 | 90 | no change |
| 15 Sept 2026, 06:08 | 90 | no change |
| 10 Sept 2026, 23:50 | 90 | no change |
| 10 Sept 2026, 22:50 | 90 | no change |
| 10 Sept 2026, 21:50 | 90 | no change |
| 10 Sept 2026, 20:50 | 90 | no change |
| 10 Sept 2026, 19:50 | 90 | no change |
| 10 Sept 2026, 18:50 | 90 | no change |
| 10 Sept 2026, 17:50 | 90 | no change |
| 10 Sept 2026, 16:50 | 90 | no change |
| 10 Sept 2026, 15:50 | 90 | no change |
| 10 Sept 2026, 14:50 | 90 | no change |
| 10 Sept 2026, 13:50 | 90 | no change |
| 10 Sept 2026, 12:50 | 90 | no change |
| 10 Sept 2026, 11:50 | 90 | no change |
| 10 Sept 2026, 10:50 | 90 | no change |
| 10 Sept 2026, 09:50 | 90 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.
Icon history
Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.