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Survive Acid ☣️

Survive Acid ☣️

A Roblox experience owned by Acid Game 1.

SurvivalENsurvivalleaderboardsunlockables

Description (written by the developer; not a statement by this register)

☣️ Survive Acid ☣️ ⭐Survive the acid with friends and earn cash 🏆Unlock special weapons to use while surviving ⚡Get to the top of the cash leaderboards 💪Unlock special VIP Characters to use

Last updated by the developer 9 Aug 2026, 10:14 UTC.

0
playing (measured 10 Aug 2026, 19:53 UTC)
93,486
lifetime visits
88%
liked (218 👍 / 29 👎)
245
favourites (2.6 per 1k visits)
30 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 19:530first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Magic Carpet
640 R$
Grapple Hook
320 R$
2x Cash
320 R$
VIP
299 R$
2x Health
280 R$
2x Speed
280 R$
Push Others
194 R$
Speed Coil
64 R$
Gravity Coil
64 R$
Healing Coil
64 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

8815 August 2026 — 88 % liked25 August 2026 — 88 % liked15 August 202625 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 87–89 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 11:5288no change
15 Aug 2026, 11:5088first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.