Planet Clicker Idle π
A Roblox experience owned by 4CCU.
TycoonENspaceincrementalidle
Description (written by the developer; not a statement by this register)
π Click Planets for Energy & Conquer the Universe! Every tap earns you energy volts in this ultimate space simulator. Revolutionize planets and stars to produce ample energy as you expand your cosmic empire! β‘ Incremental Upgrades: Unlock automated generators, boost click power, and scale energy production to astronomical heights! π Explore the Solar System: Journey from rocky worlds like Earth and Mars to massive gas giants like Jupiter, Saturn, and Neptune! ποΈ Earn Free Tickets: Play to earn tickets for powerful boosts, time skips, and gamepasses completely free-to-play! π Climb the Leaderboards: Compete against players across the universe to become the ultimate space tycoon! β Support the Game! Like π, Favorite β, and Share for frequent updates and massive content drops! π΅ Join our group for a free autoclicker: https://www.roblox.com/communities/45197073/4CCU#!/about Pick your planet, tap for energy, and start conquering today!!
Last updated by the developer 2 Sept 2026, 17:39 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 4 Sept 2026, 20:46 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization β game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game arenβt publicly listable.
Badge funnel
How many players have ever earned each badge β a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badgeβs own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 6 Oct 2026, 07:53 | 71 | +3 |
| 26 Sept 2026, 07:52 | 68 | +23 |
| 15 Sept 2026, 12:49 | 45 | -5 |
| 5 Sept 2026, 12:32 | 50 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowdβs goodwill.