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Korean Math Competition

Korean Math Competition

A Roblox experience owned by 펭 스튜디오.

PuzzleENmathquizsurvival

Description (written by the developer; not a statement by this register)

Welcome to the Korean Math Competition! 🤗 ➗ Jump to the nearest wall to answer the question! 🤔 Test your math skills! 🏆 The one who survives until the end wins! Number of math problems: 1500 + 🛠️ This is still in beta, so there may be bugs. 🔥 If you enjoyed it, please give us a like!

Last updated by the developer 10 Aug 2026, 08:13 UTC.

0
playing (measured 11 Aug 2026, 04:07 UTC)
14,363
lifetime visits
38%
liked (15 👍 / 24 👎)
32
favourites (2.2 per 1k visits)
30 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 04:0712first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

목숨 +1
249 R$
VIP
149 R$
승리 두배
149 R$
돈 두배
79 R$
나비 영역[아웃 이펙트]
29 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome11,014 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

3816 August 2026 — 38 % liked5 September 2026 — 38 % liked16 August 20265 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 37–39 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
5 Sept 2026, 18:4538no change
16 Aug 2026, 18:3438first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.