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MMZ

MMZ

A Roblox experience owned by MMV Archives.

Social & hangoutENsocial deductionhorrorsurvival

MMZ is a social-hangout experience created on 2026-07-30. It has accumulated 1,157,339 lifetime visits and 42,310 favorites. Currently, 4 users are playing. The game holds an 85% like percentage. Roles include Innocents, Sheriff, and Murderer.

Description (written by the developer; not a statement by this register)

Can you solve the Mystery and survive each round? INNOCENTS: Run and hide from the Murderer. Use your detective skills to expose the Murderer. SHERIFF: Work with the Innocents; you are the only one with a weapon who can take down the Murderer. MURDERER: Eliminate EVERYONE. Don't get shot by the sheriff. Enjoy Your Favorite Knifes & Guns!

Last updated by the developer 6 Aug 2026, 18:22 UTC.

4
playing (measured 10 Aug 2026, 19:15 UTC)
1,157,339
lifetime visits
85%
liked (617 👍 / 113 👎)
42,406
favourites (36.6 per 1k visits)
30 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 19:151,896first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Admin
599 R$
Gravity Coil
359 R$
Speed Coil
359 R$
BanHammer
179 R$
Voidscope
159 R$
Matrixscope
129 R$
Gold Prank Bomb
99 R$
EvilIceCrusher
89 R$
DualScythe
79 R$
Kittysaber
69 R$
ConstellationChroma
69 R$
SweetChroma
69 R$
BeachyChroma
69 R$
Treat Chroma
69 R$
SandsGunChroma
69 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8514 August 2026 — 85 % liked24 August 2026 — 85 % liked3 September 2026 — 85 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 84–86 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 19:3585no change
24 Aug 2026, 19:3485no change
14 Aug 2026, 19:3485first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.