Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
[2X] ESCAPE THE KEY

[2X] ESCAPE THE KEY

A Roblox experience owned by 250 ccu please.

RacingENspeedrunparkourmultiplayer

Description (written by the developer; not a statement by this register)

💎 Welcome to Key Escape! ⏰ Come back to claim speed from when you were offline! ⚡ Every step = +1 Speed 💪 Train your speed and unlock powerful multipliers! 👥 Race against friends and other players! 🌍 Become the FASTEST in the WORLD! 🎧 ASMR vibes included✨ 💝 Follow the owner: https://www.roblox.com/users/3488003881/profile 🔑 Tags: Speed, Keyboard, Candy, Chocolate, ASMR, Obby, Escape, Parkour, Multiplayer, Racing, Competitive, Satisfying, Relaxing, Physics, Ragdoll, Challenge, Speedrun, Slime

Last updated by the developer 7 Aug 2026, 23:20 UTC.

0
playing (measured 19 Aug 2026, 07:18 UTC)
1,176
lifetime visits
81%
liked (13 👍 / 3 👎)
14
favourites (11.9 per 1k visits)
30 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
19 Aug 2026, 07:180first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome to Key Escape! · welcome402 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

81878419 August 2026 — 87 % liked8 September 2026 — 81 % liked19 August 20268 September 2026
2 measurements spanning 20 days, net -6. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 80–88 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
8 Sept 2026, 17:3281-6
19 Aug 2026, 15:3587first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.