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GET ALL THINGS!

GET ALL THINGS!

A Roblox experience owned by XDDDD BRUH LOL!!!! LOLOL!!!!!!!!! LOOOOOOOL!!!!!!!.

Last updated by the developer 5 Aug 2026, 09:09 UTC.

1
playing (measured 10 Aug 2026, 16:07 UTC)
5,848
lifetime visits
32%
liked (23 👍 / 50 👎)
11,482
favourites (1963.4 per 1k visits)
30 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:074first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

MAX LEVEL (X 100)
499 R$
Admin Commands
349 R$
X2 SPEED (OP/PERMANENT)
250 R$
Equip 2 Effects
79 R$
Customizable Outfits (PERMANENT)
49 R$
Elite
40 R$
Speed Unbox
30 R$
Radio
30 R$
Gold Prank Bomb
25 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

323533.517 August 2026 — 35 % liked27 August 2026 — 32 % liked17 August 202627 August 2026
2 measurements spanning 10 days, net -3. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 32–35 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
27 Aug 2026, 19:4932-3
17 Aug 2026, 19:3835first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.