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Huss rooms enchanced [EARLY ACCESS!]

Huss rooms enchanced [EARLY ACCESS!]

A Roblox experience owned by Kino productions.

HorrorENliminal spaceshorror chasebackrooms

Description (written by the developer; not a statement by this register)

Controls: Q: prop menu F: Flashlight C: Slide Shift: run V: change camera (normal or firstperson) Alt: Shift lock G: Emote wheel I: Emote inventory B: Shop M: Main menu. Okay, so think Clark – Huss rooms, but someone cranked the quality dial way up. The graphics are actually sleek, the rooms have that weird liminal vibe but with proper lighting and cool effects, and now there’s even more extra stuff tossed in just to keep the panic spicy. You’ll be poking around creepy spaces, screwing with all sorts of new interactions, and honestly, just trying to avoid getting busted except now, everything looks way too good for a game built purely for chaos. Grab some buddies, check out the way smoother movement (seriously, it's upgraded), mess with the fresh mechanics, and find out who takes the bait and who just panics and sprints in circles until Clark inevitably appears. Tags: Runner, huss rooms, backrooms, captain clark, nextbot, captain huss the, complex, complex.

Last updated by the developer 12 Aug 2026, 04:20 UTC.

0
playing (measured 12 Aug 2026, 05:49 UTC)
1,492
lifetime visits
84%
liked (21 👍 / 4 👎)
32
favourites (21.4 per 1k visits)
30 July 2026
created (per Roblox)

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Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 05:490first reading

Concurrent players at each of our measurements (insert-on-change).

Like ratio over time

Growth

849589.519 August 2026 — 95 % liked29 August 2026 — 84 % liked19 August 202629 August 2026
2 measurements spanning 10 days, net -11. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 82–97 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
29 Aug 2026, 07:3784-11
19 Aug 2026, 07:0895first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.