🍽️ Beat the Buffet! [Mukbang AYCE]
A Roblox experience owned by RUMI A.Y.C.E Community.
SimulatorENmukbangfoodeating competition
Description (written by the developer; not a statement by this register)
🍽️ Welcome to Beat the Buffet! Where you can build your dream plate, eat your favorite foods, record or livestream your mukbangs, and satisfy your cravings... or make them even worse! Features: 🍗 50+ unique dishes to try... with a lot more to come! 🍽️ Over 270,000 possible plate combinations 📹 Record or livestream your own mukbangs and show off your meals ASMR eating sounds Detailed eating animations 💵 Earn Cash from eating Stack up your finished plates 🏆 Compete to eat the most plates And a lot more coming in future updates! Planned Features: 🍣 Sushi and Seafood 🍰 Drinks and Desserts 🏆 Eating Competitions Whether you want to make the perfect buffet plate, eat an unreasonable amount of food, become a mukbang star, or just sit down and feast with your friends, this is the place for you. ⚠️ This game is currently in Alpha, so expect bugs, glitches, unfinished features, and plenty of changes as development continues. Thank you for playing, and good luck beating the buffet!
Last updated by the developer 29 Oct 2026, 16:26 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 29 Oct 2026, 21:03 | 66 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.