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+1 Strength to Break Tape

+1 Strength to Break Tape

A Roblox experience owned by ClearPath.

Clicker & idleENclickerlootprogression

Description (written by the developer; not a statement by this register)

Welcome to +1 Strength to Break Tape 🖱️ Click to build Strength 🩹 Smash through Tapes to discover rare treasures 💎 Sell your loot to earn more Coins ⚡ Buy better gear and become even stronger 👍 Like and Favorite ⭐ the game if you enjoy it! 🔥 Join the group for exclusive rewards and future bonuses!

Last updated by the developer 7 Aug 2026, 13:47 UTC.

6
playing (measured 10 Aug 2026, 23:53 UTC)
34,016
lifetime visits
85%
liked (853 👍 / 148 👎)
2,783
favourites (81.8 per 1k visits)
31 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 23:5334first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

[x100] Muslces Area
800 R$
[x25] Muslces Area
190 R$
[x2] Cash
140 R$
[x15] Muslces Area
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

74868016 August 2026 — 85 % liked26 August 2026 — 74 % liked5 September 2026 — 84 % liked15 September 2026 — 86 % liked25 September 2026 — 86 % liked5 October 2026 — 86 % liked15 October 2026 — 86 % liked25 October 2026 — 85 % liked8516 August 202625 October 2026
8 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 72–88 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Oct 2026, 06:4785-1
15 Oct 2026, 06:4686no change
5 Oct 2026, 06:4686no change
25 Sept 2026, 06:4686no change
15 Sept 2026, 06:4586+2
5 Sept 2026, 06:3884+10
26 Aug 2026, 06:3874-11
16 Aug 2026, 06:3785first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.