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Murkstorm [BETA]

Murkstorm [BETA]

A Roblox experience owned by Frozen Moose Games.

ShooterENalien invasionsurvivalco-op

Description (written by the developer; not a statement by this register)

(BETA RELEASE - Please help us by reporting any issues! 🙏) 👽 THE SANCTUARY Earth is being harvested. You are next. A terrifying alien invasion has begun. These creatures aren't here to conquer Earth — they're here to consume it. They swarm across the planet, destroying everything in their path and harvesting its resources before moving on to the next world. But there's a rumor... Somewhere at the end of the road lies The Sanctuary — a place untouched by the invasion. A place where you might finally be safe. 🔫 FIGHT through dangerous zones filled with deadly alien creatures. ⚙️ UPGRADE your weapons at camps and become stronger as the enemies grow more powerful. 👥 PLAY SOLO OR WITH FRIENDS and work together to survive. 🏕️ REACH THE SANCTUARY before the aliens consume everything. How far can you make it? (Welcome to join our discord!)

Last updated by the developer 1 Sept 2026, 12:33 UTC.

0
playing (measured 1 Sept 2026, 15:05 UTC)
1,488
lifetime visits
81%
liked (63 👍 / 15 👎)
134
favourites (90.1 per 1k visits)
31 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
1 Sept 2026, 15:050first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Glow-in-the-Dark Halos
2,500 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Hoarder of the Century 👑 · collection0 · 0.00% win
Big Spender 💸 · other0 · 0.00% win
First Blood 🩸 · progression0 · 0.00% win
Happy Camper ⛺ · welcome0 · 0.00% win
Sweet, Sweet Victory 🏆 · progression0 · 0.00% win
Not On My Watch! ❤️ · other0 · 0.00% win
Livin' on a Prayer ⛰️ · progression0 · 0.00% win
Loot Master 🏴‍☠️ · collection0 · 0.00% win
Shiny Beginnings ✨ · collection0 · 0.00% win
First Purchase 🛒 · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

808180.51 September 2026 — 81 % liked11 September 2026 — 80 % liked1 October 2026 — 81 % liked1 September 20261 October 2026
3 measurements spanning 30 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 80–81 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
1 Oct 2026, 15:0681+1
11 Sept 2026, 15:0680-1
1 Sept 2026, 15:0581first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.