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💀Scariest Cart Ride

💀Scariest Cart Ride

A Roblox experience owned by Gio's UGCs.

HorrorENhorrorcart physicsadmin reward

Description (written by the developer; not a statement by this register)

Welcome to 💀Scariest Cart Ride HOW TO PLAY: 🪜 Climb the highest Cart Ramp on Roblox! ⏳ Wait for your turn 🛒 Ride down and enjoy your ride! 🏆Reach 3 Wins for FREE ADMIN!! Tags: Horror, Scary

Last updated by the developer 3 Aug 2026, 21:08 UTC.

0
playing (measured 11 Aug 2026, 07:23 UTC)
5,697
lifetime visits
58%
liked (56 👍 / 41 👎)
912
favourites (160.1 per 1k visits)
31 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 07:230first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Fast Pass
54 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to this peak game · welcome11,056 · 0.00% win
You Finished the Cart Ride! · progression2,653 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

58726517 August 2026 — 72 % liked6 September 2026 — 58 % liked16 September 2026 — 58 % liked17 August 202616 September 2026
3 measurements spanning 30 days, net -14. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 56–74 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
16 Sept 2026, 20:3358no change
6 Sept 2026, 20:3258-14
17 Aug 2026, 20:0872first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.