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Dev_Space

Dev_Space

A Roblox experience owned by The Random [Insert Number] Group.

PuzzleENpuzzleplaytest3-day-game-jam

Description (written by the developer; not a statement by this register)

Welcome to Dev_Space! One of your Developer friends invited you to playtest one of his new projects. We encourage you to find bugs in order use them to your advantage and solve puzzles! This game was made in 3 Days, as apart of the Roblox inspire 2026 submission! ExploxDev: Scripting, VFX WilfyyWilfyy: Scripting, VFX, SFX, Animation MaceCreate: Game Design, Building, Modeling, Voice Acting redstone_block180: Scripting, VFX, SFX, Animation brotherLe2: Modeling, Game Icon, Animation

Last updated by the developer 20 Aug 2026, 00:30 UTC.

0
playing (measured 3 Sept 2026, 13:19 UTC)
302
lifetime visits
93%
liked (27 👍 / 2 👎)
17
favourites (56.3 per 1k visits)
31 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
3 Sept 2026, 13:190first reading

Concurrent players at each of our measurements (insert-on-change).

Like ratio over time

Growth

939694.56 September 2026 — 96 % liked16 September 2026 — 93 % liked6 September 202616 September 2026
2 measurements spanning 10 days, net -3. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 93–96 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
16 Sept 2026, 04:0493-3
6 Sept 2026, 03:3296first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.