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TERMINUS🚇

TERMINUS🚇

A Roblox experience owned by Super Duper Evil Inc..

HorrorENhorrorsurvivalentity chase

Description (written by the developer; not a statement by this register)

🚋 TERMINUS 🚋 Put your survival skills to the test and try your best to escape this seemingly infinite train that will throw anything at you to ensure you don't. Features 6 unique entities, 45 upgrades, 32 room types, and INFINITE FUN! Submission for ROBLOX Inspire 2026 Challenge, Made by: @LiamGame09 @forleaveFR @Goober_ish @minecoiiiFR @DDkreep Credits: MrTumbleWede - FractureGlass ProgramSquid - Mesh Shape Pack V2 bhristt - bezier curve module uglyburger0 and littlebird78 - MaterialFootsteps module saythrts - Mega Pack vfx textures sleitnick - Camera Shaker and Observers loleris - ReplicaService and ProfileService cosmicalnight - Cosmics Textures

Last updated by the developer 7 Aug 2026, 07:22 UTC.

6
playing (measured 13 Aug 2026, 07:07 UTC)
16,796
lifetime visits
90%
liked (442 👍 / 50 👎)
1,263
favourites (75.2 per 1k visits)
31 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 07:072first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

You Win..? · progression4,609 · 52.9% win
Forgot To Tip · other2,271 · 24.7% win
Task Managed · progression1,202 · 14.2% win
The Dark Passenger · progression1,115 · 10.5% win
Duck! No, really- DUCK! · progression994 · 8.5% win
Eye Contact · progression691 · 7.7% win
Devoid · progression611 · 6.3% win
The Doomed Passenger · other263 · 2.3% win
DESTROY EVERYTHING! · progression254 · 1.7% win
Consume The Greed · other238 · 2.8% win
I'M GONNA BREAK MY MONITOR · progression162 · 2.3% win
Centennial · progression153 · 0.60% win
Over and over and over · progression5 · 0.30% win
Collect My Upgrades · collection2 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

909190.516 August 2026 — 91 % liked26 August 2026 — 90 % liked16 August 202626 August 2026
2 measurements spanning 10 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 90–91 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
26 Aug 2026, 16:2290-1
16 Aug 2026, 16:2091first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Community wiki

terminus.fandom.com0 active editors · 1,653 edits
55 articles

A fan-maintained encyclopedia this game has grown — measured from Fandom’s API. Not affiliated with Fandom.