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⛏ Lucky World! (DIAMOND LUCKY BLOCKS!)

⛏ Lucky World! (DIAMOND LUCKY BLOCKS!)

A Roblox experience owned by Lucky_World.

SimulatorENlucky blocksbuildingpvp

⛏ Lucky World! (DIAMOND LUCKY BLOCKS!) is a simulator experience created on 2026-07-31. The game records 928,830 lifetime visits and 17 concurrent players. It holds a 78% like percentage and 167 favorites. The description highlights mining diamond lucky blocks, building houses, and PvP mechanics with persistent item and server saves.

Description (written by the developer; not a statement by this register)

⛏️Mine Diamond Lucky Blocks, build your dream house, or pvp!!! 💎All of your builds save on a private server and they're free!💎 💾Your items save, no matter what server.💾

Last updated by the developer 21 Aug 2026, 09:45 UTC.

17
playing (measured 21 Aug 2026, 20:54 UTC)
928,830
lifetime visits
78%
liked (220 👍 / 63 👎)
1,489
favourites (1.6 per 1k visits)
31 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

17272213 August 2026 — 27 players21 August 2026 — 17 players13 August 202621 August 2026
2 measurements spanning 8 days, net -10. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 16–29 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 20:5417-10
13 Aug 2026, 11:3627first reading

Concurrent players at each of our measurements (insert-on-change).

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Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

72787516 August 2026 — 72 % liked21 August 2026 — 78 % liked26 August 2026 — 78 % liked16 August 202626 August 2026
3 measurements spanning 10 days, net +6. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 71–79 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
26 Aug 2026, 02:1678no change
21 Aug 2026, 20:5478+6
16 Aug 2026, 02:1672first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.