FREQUENCY ZONE
A Roblox experience owned by FQZ COMMUNITY.
OtherEN
Description (written by the developer; not a statement by this register)
WELCOME TO FREQUENCY ZONE
Last updated by the developer 14 Aug 2026, 10:44 UTC.
0
playing (measured 29 Aug 2026, 16:38 UTC)
286
lifetime visits
75%
liked (15 👍 / 5 👎)
3
favourites (10.5 per 1k visits)
31 July 2026
created (per Roblox)
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 29 Aug 2026, 16:38 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
VVIP
50 R$VIP
10 R$Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 6 Oct 2026, 09:18 | 75 | -1 |
| 23 Sept 2026, 09:37 | 76 | -16 |
| 12 Sept 2026, 09:02 | 92 | +4 |
| 2 Sept 2026, 02:51 | 88 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.