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GET HER BEFORE HE DOES

GET HER BEFORE HE DOES

A Roblox experience owned by BRRBRR GAME.

SimulatorENcollectionchaseaura

Description (written by the developer; not a statement by this register)

💖 **JOIN THE BRR BRR STUDIO GROUP TO UNLOCK A FREE BADDIE!** 💖 🔥 **Welcome to GET HER BEFORE HE DOES!** 🔥 Think you can catch them all? 👀 ✨ **Catch Baddies and build your collection** 🌎 **Explore 3 unique worlds** 💫 **Unlock rare and powerful AURAS** 🏃 **Chase, catch, and become the ultimate Baddie Hunter** 👑 **Collect your favorites and show off your collection** 🎁 **Join the group for a FREE BADDIE!** 🎧 **Satisfying ASMR sounds & relaxing vibes** ⚡ **The more you play, the more you unlock!** 💗 **Can you catch them all?** 🔥 **Start catching and become the BEST BADDIE HUNTER!** 🔥 ✨ New content coming soon...

Last updated by the developer 17 Aug 2026, 18:48 UTC.

0
playing (measured 22 Aug 2026, 14:15 UTC)
13,805
lifetime visits
83%
liked (171 👍 / 35 👎)
130
favourites (9.4 per 1k visits)
31 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
22 Aug 2026, 14:150first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Puffy[EXTREMELY MYTHICAL PET]
999 R$
Mavis[MYTHICAL PET]
149 R$
[2X MONEY]
129 R$
[2X RUN]
129 R$
Exclusive Baddie
29 R$
eafeas
15 R$
Rainbow Name
4 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Catch A Baddie! · welcome8,071 · 100.0% win
World 1 · progression8,071 · 100.0% win
Finished TUTORIAL! · welcome5,632 · 100.0% win
Catch Your First Baddie · progression2,543 · 0.00% win
World 2 · progression12 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

83858422 August 2026 — 85 % liked1 September 2026 — 83 % liked22 August 20261 September 2026
2 measurements spanning 10 days, net -2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 83–85 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
1 Sept 2026, 14:1583-2
22 Aug 2026, 14:1585first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.