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+1 Speed Keyboard Escape | Smores & Marshmallows

+1 Speed Keyboard Escape | Smores & Marshmallows

A Roblox experience owned by Frontmen sucks.

ObbyENcandy themespeed mechanicskeyboard interaction

Description (written by the developer; not a statement by this register)

🍫 Welcome to +1 Speed Keyboard Escape | Smores & Marshmallows🍫 ⚡ Every step = +1 Speed 👟 Run, jump, and escape across a world made of Candy, Smores, Marshmallows & chocolate keyboard keys 💪 Train your speed and unlock powerful multipliers 👥 Race against friends and other players 🌍 Become the FASTEST on the server 🔑 Tags: Speed, Keyboard, Candy, Chocolate, Obby, Escape, Parkour, Multiplayer, Racing, Competitive, Satisfying, Relaxing, Physics, Ragdoll, Challenge, Speedrun, Simulator

Last updated by the developer 4 Aug 2026, 02:51 UTC.

0
playing (measured 9 Sept 2026, 07:18 UTC)
2,084
lifetime visits
33%
liked (1 👍 / 2 👎)
5
favourites (2.4 per 1k visits)
1 August 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
9 Sept 2026, 07:180first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

InfinityTrail
1,725 R$
GodlikeTrail
1,325 R$
AdminPrompt
1,259 R$
SupernovaTrail
1,225 R$
VoidTrail
1,199 R$
CandyPrompt
559 R$
ElectricAura
465 R$
FireAura
320 R$
DiamondPrompt
249 R$
WaterAura
220 R$
WindAura
120 R$
Skip Rebirth
59 R$
GoldPrompt
59 R$
GlowAura
25 R$
2xwins
18 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

WELCOME · welcome0 · 0.00% win
REBRITH · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.